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Full report of GTI Asia China Expo 2009 (2009/11/27)
A Professionally Organized Event Made Its Successful Debut ─ GTI Asia China Expo 2009   By / Enzo Chang ...
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GTI Asia China Expo

Due to the rapid development of the Chinese economy and its increasing influence on the global economy, the China market attracts a lot of operators’ attention. As one of the four "BRIC Nations," China has great business opportunities, which a lot of international businesses have set their eyes on, particularly in the gaming business, with two beneficial new policies, "Electronic Arcade Management Regulation" and "Electronic Arcade Special Zone."  Resultantly, the need for amusement/ gaming machines has increased dramatically. The market has shown promising prospects, and its future development is closely watched by businessmen in this sector around the world.  The 1st GTI Asia China Expo that is organized by GTI will be held in Guangzhou City of Guangdong Province, China on September 3~6 this year.  This is the best platform for those who want to enter the Chinese market and purchase Chinese products.  China, with a vast territory and abundant resources has immense needs for entertainment; the government's liberal policy on the comic industry activated the development of game industry.  More and more manufacturers from Taiwan, Japan, Korea and Hong Kong set up factories in China, or cooperate with Chinese manufacturers in order to expand the market.

 

A Professionally Organized Event Made Its Successful Debut ─
GTI Asia China Expo 2009

  By / Enzo Chang


.For the opening of GTI Asia China Expo on September 3, the show organizer invited Deputy Mayor Jian-liao Tsao of Guangzhou City, Legislator Yu-fang Lin from Taiwan and guests from China, Hong Kong and Taiwan to participate in the ribbon cutting ceremony.
In 2000, China started adopting a "Strict Crackdown" upon the e-game industry.  With ten years having passed by, the development of China's e-game industry has gradually moved onto a healthy and leisurely track.  The industry has also become a key industry that the China government intends to cultivate, hence influencing Chinese industry members to move towards independent innovating products and brand building.  Given that the time is right and geographical and social conditions are favorable, GTI Magazine, which has been organizing GTI Asia Taipei Expo for many years, made its debut in China and held the GTI Asia China Expo 2009 at the Liuhua Exhibition Center in Guangzhou, China on September 3~6.  The event aimed to provide an exhibition and a commercial value-based marketing platform which is custom-made for China’s e-game industry.


The first GTI Asia China Expo lived up to anticipation

Since the animation and game fervor has taken China by storm, the trade events targeting e-game related enterprises have mushroomed across China, but the professionalism of many events has been questioned and a lot of the events failed to generate satisfactory results.  Under such circumstances, the GTI Asia China Expo organized by GTI Magazine was given birth to and attracted a lot of attention since exhibitor recruitment kicked off in June 2009.  The exhibitors at and industry members all held high hopes for the event.

.On September 4 Deputy Mayor Jian-liao Tsao of Guangzhou City met with enterprises from the US, Japan and Taiwan and actively promoted the cooperation between foreign companies and local enterprises in Guangzhou.

.President Thomas Liu of the show organizer GTI Magazine received interview with local media during the event.

The first GTI Asia China Expo took place at the Liuhua Exhibition Center in Guangzhou on September 3~6.  110 exhibitors presented products on a total exhibition area of 9,300 square meters.  Among them were 29 Taiwanese companies, 66 Chinese enterprises, 10 Hong Kong and Macau firms, 4 Japanese companies, and 1 British media.  Regarding the visiting professionals, almost all members of China's e-game industry chains made their presence on the first day of the event.  The 4-day show attracted a total of 12,511 visitors and was packed with enthusiastic business discussions between buyers and exhibitors.  What is worth mentioning is that after roughly understanding the situation on the first day of the event, a lot of buyers actively went to the exhibitors' plants and marketing departments located in Panyu, Guangzhou for further discussion.  The fruitful results exemplified the GTI Expo's brand value.

Numerous professional buyers garnered

The overseas buyers visiting the GTI Asia China Expo 2009 came from 20-plus countries and regions including Japan, Korea, Singapore, Malaysia, Macau, Hong Kong, the UAE, Germany, Nepal, the UK, the US, India, Egypt, Turkey, Thailand, Russia, the Netherlands, Czech Republic and Greece.  During the 4-day event, these overseas buyers eagerly discussed order details with desired exhibitors, expressing strong purchase intent.

Buyers continuously gave good feedback, which was explicit starting from day one of the event.  Legislator Yu-fang Lin from Taiwan and Chairman Kun-mou Lu of the Taiwan Digital Entertainment Association (TDEA) were invited to cut the ribbon and give remarks.  They also joined Deputy Mayor Jian-liao Tsao of Guangzhou City to walk around and explore the venue.  During Yu-fang Lin's speech, he emphasized that by combining the Taiwan industry's experience and China's expansive market and resource of talents, the overall level of China's e-game industry would definitely make the world's major e-game industries of Europe, the US, Japan and Korea look at the Chinese e-game industry with new eyes.  With full confidence in the China marketplace, Kun-mou Lu expressed his optimistic prediction that the global e-game industry will reach $5 trillion in the future and also emphasized that China shall have the capability and conditions to supply 90% of the global market. ......Read Full Report

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